<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Nehaniv, Chrystopher L</style></author><author><style face="normal" font="default" size="100%">Daniel Polani</style></author><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author><author><style face="normal" font="default" size="100%">René te Boekhorst</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Russell Standish</style></author><author><style face="normal" font="default" size="100%">Mark A Bedau</style></author><author><style face="normal" font="default" size="100%">Hussein A Abbass</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Meaningful Information, Sensor Evolution, and the Temporal Horizon of Embodied Organisms</style></title><secondary-title><style face="normal" font="default" size="100%">Artificial Life VIII: Proceedings of the Eighth International Conference on Artificial Life</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2002</style></year></dates><publisher><style face="normal" font="default" size="100%">MIT Press</style></publisher><pub-location><style face="normal" font="default" size="100%">Sydney, Australia</style></pub-location><pages><style face="normal" font="default" size="100%">345–349</style></pages><isbn><style face="normal" font="default" size="100%">9780262692816</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">We survey and outline how an agent-centered, information-theoretic approach to meaningful information extending classical Shannon information theory by means of utility measures relevant for the goals of particular agents can be applied to sensor evolution for real and constructed organisms. Furthermore, we discuss the relationship of this approach to the programme of freeing artificial life and robotic systems from reactivity, by describing useful types of information with broader temporal horizon, for signaling, communication, affective grounding, two-process learning, individual learning, imitation and social learning, and episodic experiential information (memories, narrative, and culturally transmitted information).</style></abstract></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Cañamero, Lola D</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author><author><style face="normal" font="default" size="100%">Alan H Bond</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Bruce Edmonds</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Playing the emotion game with Feelix: What can a LEGO robot tell us about emotion?</style></title><secondary-title><style face="normal" font="default" size="100%">Socially Intelligent Agents: Creating Relationships with Computers and Robots</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2002</style></year></dates><publisher><style face="normal" font="default" size="100%">Kluwer Academic Publishers</style></publisher><pages><style face="normal" font="default" size="100%">69–76</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">This chapter reports the motivations and choices underlying the design of Feelix, a simple humanoid LEGO robot that displays different emotions through facial expression in response to physical contact. It concludes by discussing what this simple technology can tell us about emotional expression and interaction.</style></abstract><section><style face="normal" font="default" size="100%">8</style></section></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>6</ref-type><contributors><secondary-authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author><author><style face="normal" font="default" size="100%">Alan H Bond</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Bruce Edmonds</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Socially Intelligent Agents: Creating Relationships with Computers and Robots</style></title></titles><dates><year><style  face="normal" font="default" size="100%">2002</style></year></dates><publisher><style face="normal" font="default" size="100%">Kluwer Academic Publishers</style></publisher><isbn><style face="normal" font="default" size="100%">978-0-306-47373-9</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author><author><style face="normal" font="default" size="100%">Alan H Bond</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Bruce Edmonds</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author><author><style face="normal" font="default" size="100%">Alan H Bond</style></author><author><style face="normal" font="default" size="100%">Lola Cañamero</style></author><author><style face="normal" font="default" size="100%">Bruce Edmonds</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Socially Intelligent Agents: Creating Relationships with Computers and Robots</style></title><secondary-title><style face="normal" font="default" size="100%">Socially Intelligent Agents: Creating Relationships with Computers and Robots</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2002</style></year></dates><publisher><style face="normal" font="default" size="100%">Kluwer Academic Publishers</style></publisher><pages><style face="normal" font="default" size="100%">1–20</style></pages><isbn><style face="normal" font="default" size="100%">978-0-306-47373-9</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">This introduction explains the motivation to edit this book and provides an overview of the chapters included in this book. Main themes and common threads that can be found across different chapters are identified that might help the reader in navigating the book. 
</style></abstract><section><style face="normal" font="default" size="100%">1</style></section></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">D Cañamero</style></author><author><style face="normal" font="default" size="100%">Walter Van de Velde</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Emotionally Grounded Social Interaction</style></title><secondary-title><style face="normal" font="default" size="100%">Human Cognition and Social Agent Technology</style></secondary-title><tertiary-title><style face="normal" font="default" size="100%">Advances in Consciousness Research</style></tertiary-title></titles><dates><year><style  face="normal" font="default" size="100%">2000</style></year></dates><number><style face="normal" font="default" size="100%">19</style></number><publisher><style face="normal" font="default" size="100%">John Benjamins Publishing Co.</style></publisher><pages><style face="normal" font="default" size="100%">137–162</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><section><style face="normal" font="default" size="100%">6</style></section></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Cañamero, Lola D</style></author><author><style face="normal" font="default" size="100%">Fredslund, Jakob</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">How Does It Feel? Emotional Interaction with a Humanoid LEGO Robot</style></title><secondary-title><style face="normal" font="default" size="100%">Socially Intelligent Agents: The Human in the Loop. Papers from the AAAI 2000 Fall Symposium</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2000</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://www.aaai.org/Papers/Symposia/Fall/2000/FS-00-04/FS00-04-006.pdf</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">AAAI Press</style></publisher><pub-location><style face="normal" font="default" size="100%">North Falmouth, Massachusetts</style></pub-location><pages><style face="normal" font="default" size="100%">23–28</style></pages><isbn><style face="normal" font="default" size="100%">978-1-57735-127-6</style></isbn><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">We report work on a LEGO robot capable of displaying several emotional expressions in response to physical contact. Our motivation has been to explore believable emotional exchanges to achieve plausible interaction with a simple robot. We have worked toward this goal in two ways. First, acknowledging the importance of physical manipulation in children's interactions, interaction with the robot is through tactile stimulation; the various kinds of stimulation that can elicit the robot's emotions are grounded in a model of emotion activation based on different stimulation patterns. Second, emotional states need to be clearly conveyed. We have drawn inspiration from theories of human basic emotions with associated universal facial expressions, which we have implemented in a caricaturized face. We have conducted experiments on children and adults to assess the recognizability of these expressions, and observed how people spontaneously interacting with Feelix respond to its emotional displays.</style></abstract></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">D Cañamero</style></author><author><style face="normal" font="default" size="100%">Walter Van de Velde</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Kerstin Dautenhahn</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Socially Emotional: Using Emotions to Ground Social Interaction</style></title><secondary-title><style face="normal" font="default" size="100%">Socially Intelligent Agents. Papers from the 1997 AAAI Fall Symposium</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">1997</style></year></dates><publisher><style face="normal" font="default" size="100%">The AAAI Press</style></publisher><pages><style face="normal" font="default" size="100%">10–15</style></pages><language><style face="normal" font="default" size="100%">eng</style></language></record></records></xml>