@inbook {2002,
	title = {Playing the emotion game with Feelix: What can a LEGO robot tell us about emotion?},
	booktitle = {Socially Intelligent Agents: Creating Relationships with Computers and Robots},
	year = {2002},
	pages = {69{\textendash}76},
	publisher = {Kluwer Academic Publishers},
	organization = {Kluwer Academic Publishers},
	chapter = {8},
	abstract = {This chapter reports the motivations and choices underlying the design of Feelix, a simple humanoid LEGO robot that displays different emotions through facial expression in response to physical contact. It concludes by discussing what this simple technology can tell us about emotional expression and interaction.},
	author = {Ca{\~n}amero, Lola D},
	editor = {Kerstin Dautenhahn and Alan H Bond and Lola Ca{\~n}amero and Bruce Edmonds}
}
@book {2002,
	title = {Socially Intelligent Agents: Creating Relationships with Computers and Robots},
	year = {2002},
	publisher = {Kluwer Academic Publishers},
	organization = {Kluwer Academic Publishers},
	isbn = {978-0-306-47373-9},
	editor = {Kerstin Dautenhahn and Alan H Bond and Lola Ca{\~n}amero and Bruce Edmonds}
}
@inbook {2002,
	title = {Socially Intelligent Agents: Creating Relationships with Computers and Robots},
	booktitle = {Socially Intelligent Agents: Creating Relationships with Computers and Robots},
	year = {2002},
	pages = {1{\textendash}20},
	publisher = {Kluwer Academic Publishers},
	organization = {Kluwer Academic Publishers},
	chapter = {1},
	abstract = {This introduction explains the motivation to edit this book and provides an overview of the chapters included in this book. Main themes and common threads that can be found across different chapters are identified that might help the reader in navigating the book. 
},
	isbn = {978-0-306-47373-9},
	author = {Kerstin Dautenhahn and Alan H Bond and Lola Ca{\~n}amero and Bruce Edmonds},
	editor = {Kerstin Dautenhahn and Alan H Bond and Lola Ca{\~n}amero and Bruce Edmonds}
}
